![]() Remember online passes? Yeah, that was them, and this is that all over again. Not only that, but they've added in an extra bit of annoyance with the DLC voucher, which is a predatory and anti-consumer practice that they've been trying to push for years. What WB Games has done here is, essentially, ship a game with the same obnoxious installation of the last-gen version. Every single piece of content up until that point should be on the disc, and if it can't fit on the disc, it should be handled with one easy download. When you put in a definitive version of a game, it should just be that - the definitive version. There was a better way to handle all of this, yet WB Games and Netherrealm don't seem interested in it. I'm excited to actually play today, but last night's experience really soured me on a game that I truly love. ![]() I quit out of the game and went to go play Miles Morales, completely fed up with how frustrating it was to play this thing. Despite saying the campaign was ready, and despite letting me start it, I couldn't actually take in any of the narrative content. This was when I realized that something was definitely up.Īs it turns out, Ultimate was letting me play Aftermath without any of the cutscenes installed. Unfortunately, after winning, it took me straight to the next fight. At first, I thought it was just a cool in media res thing. But upon launching the campaign, I was thrown straight into a fight as Nightwolf. Thankfully, both the base campaign and Aftermath were ready, so I decided to blast through the new DLC story while I waited. Grimacing, I went back to rooting around in the menus, desperate to see if any other parts of the game had installed. These were all comically small downloads, too, meaning they weren't the actual characters, but rather "checks" to see if I had the right version of the game. The sheer amount of pop-ups, coupled with how fast they pop, put early aughts porn sites to shame. For those keeping count at home, that puts it in the ballpark of 90-120 pop-ups in the span of a few minutes. "This item is queued." "This item is downloaded." "This item is installing." "This item is ready to play." Three or four notifications per download, all at the same time. I thought it was just some extra skins, or a preorder bonus, or something to that effect. ![]() That's when, in the open case in front of me, I realized that the game came with a DLC voucher. No problem - I'd just mess around with Jade and Johnny in training mode, brush up on my combos, wait until the game's countdown finished, and then I could actually play. In fact, most of the characters weren't even installed yet. Then I realized something: playing online was greyed out. I got my title splash, confirming this was definitely the "Ultimate" version, and jumped right into the familiar menu. After all, what good's a next-gen release if it's got all the same last-gen problems?Īfter I put the disc into our PS5 last night, I plugged in my fight stick and sat down, ready to dust off my Johnny Cage and waste some newcomers online. I assumed this to not only meant a speedier install, but maybe even more stuff to do upfront so I could get to playing faster. But the release of yesterday's Ultimate edition promised to be the definitive version of the game.
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